![]() ![]() Access to power sword/ power axe / volley gun. ![]() Sharpshooter guy: built around being sniper / scion / sergeant. Generally based around suppressive fireĬareer path between weapon teammember(hvy support)/penal legionary (melee focus) and guardsman (balanced) Heavy guy: autoguns, lasguns, grenade launchers / missile launcher / autocannon / heavy bolter / chain sword. ![]() Religious type: priest / sister / repentia with builds based around flamers, strong melee, maybe melta weapons too. I’ve looked at dark heresy and I think it might look something similar to this: Mix of skitarii vanguard/ranger (ranged) - Tech Priest (all rounder) - Mix of Sicarian Rustalkers/Infiltrator (melee - closer range).My go to with a 5th class would so be an adeptus mechanicus guy divided between : Imperial guard (all rounder) - Scion (heavy ranged) - Penal trooper or acolyte (closer range).Sergeant (all rounder) - Scion Sergeant (ranged) - Penal leader (closer range).Priest (all rounder) - Missionnary Zealot (the one with the heavy flame thrower, search for “Pious Vorne” on google and you’ll understand ^^ more focused on close range) - Dunno for the last one, something with more ranged abilities.Ogryn (all rounder) - Bullgryn (focused on defense) - “Slave Ogryn” (more focused on offensive) - concerning the “slave ogryn”, just take a look at the last ForgeWorld miniatures.From the gameplay video and the screenshot post above some times ago, I could see : If the game “copies” V2, each character will have at start 3 classes. Well, I also hope for at least one more playable character, and my hope would be for an adeptus mechanicus one. ![]()
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